> For the complete documentation index, see [llms.txt](https://brown-development.gitbook.io/browns_peersync/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://brown-development.gitbook.io/browns_peersync/introduction.md).

# Introduction

About Browns Peer Sync

## By Brown Development

**Personal Discord**: @bwobrown&#x20;

**Discord Server:** <https://discord.gg/vXP2ekDT3j>\
\
Browns Peer Sync is a **Powerful** Lua Module for [FiveM ](https://forum.cfx.re/)that allows you to do client to client syncing and communications at a fast pace in an optimized environment without having to communicate through the server, giving you the ability to write complete client sided code and still achieve results which would usually require communicating through the server.\ <br>

This Module allows you to make clients do the following (all from client sided code):

* Send data to other clients
* make other clients trigger events
* make other clients execute functions
* and more...

## Support Brown Development:

**Tebex:** <https://brown-development.tebex.io/>\
**Forums (Cfx.re):** <https://forum.cfx.re/u/brown-development>
